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PC Gamer (Italian) 23
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PC Gamer IT CD 23.iso
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SWDEMO
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DATA
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SPEECH.TXN
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Text File
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1996-09-11
|
4KB
|
143 lines
; Semi-columns signify comments.
; Each message can be up to 3 lines.
; Each line can be up to 24 characters.
;
ESC00001 Return to Base
ESC00002 Approaching Target area
ESC00003 Abu Simbel
ESC00004 Dendur
ESC00005 Gebel Silsilah
ESC00006 Kalabhsa
ESC00007 Thebes
ESC00008 Gebel Hawara
ESC00009 Aswan
ESC00010 Aswan Heights
ESC00011 Akhim
ESC00012 Gebel Lahun
ESC00013 Edfu
ESC00014 Hibis
ESC00015 Ibada
ESC00016 Karnak
ESC00017 Sebua
ESC00018 Ibrim
ESC00019 Dalis
ESC00020 Gebel Zeit
ESC00021 Kebir
ESC00022 Medinet Madi
ESC00023 Memphis
ESC00024 Gebel Dukhan
ESC00025 Elephantine
ESC00026 Saqqara
ESC00027 Samannud
ESC00028 Heliopolis
ESC00029 Gebel Tura
ESC00030 Abydos
ESC00031 Gebel Abydos
ESC00032 Qarun
ESC00033 Lake Qarun
ESC00035 Hatnub
ESC00036 Giza
ESC00037 Meidum
ESC00038 Farafra
ESC00039 Tanis
ESC00040 Romak
ESC00041 Serenis
ESC00042 Kheny
ESC00043 Chorup
ESC00044 Amub
ESC00045 Anubis
ESC00046 Mover
ESC00047 Prime Mover
ESC00048 Power Den
ESC00049 Residential area
ESC00050 City Central
ESC00051 Pyramid
ESC00052 Temple area
ESC00053 Aerodrome
ESC00054 Energy Plant
ESC00055 Research Centre
ESC00056 Factory area
ESC00057 Container Housings
ESC00058 Fort
ESC00059 Citadel
ESC00060 Shield penetration
ESC00061 Sustaining damage
ESC00062 Gun Systems down
ESC00063 Launching Systems
off-line
ESC00064 Targeting Systems
inoperative
ESC00065 Vector Manoeuvres
inoperative
ESC00066 Shield Systems down
ESC00067 Navigation System out
ESC00068 Central Net down
ESC00069 Target lock
ESC00070 Warning
ESC00071 Condition Critical
ESC00072 Missile silo depleted
ESC00073 AVC over Target Site
ESC00074 Initiating Isis
Manoeuvre
ESC00075 Initiating Needle
Manoeuvre
ESC00076 Initiating Sphinx
Manoeuvre
ESC00077 Initiating Jackal
Manoeuvre
ESC00078 Initiating Orion Corona
ESC00079 Initiating Dune Vulture
ESC00080 Cannot initialis
Manoeuvre
ESC00081 Engaging Chain Gun
ESC00082 Engaging Canister Cannon
ESC00083 Engaging Scarab Cannon
ESC00084 Engaging Plasma Cannon
ESC00085 Engaging Palermo
Invader
ESC00086 Engaging Heat-seeking
Falcon
ESC00087 Engaging Rekhmire
Cluster Missile
ESC00088 Engaging Cluster Bomb
ESC00089 Engaging Orion Penetrator
ESC00090 Sun-drop launching
ESC00091 Engaging Night Light
ESC00092 Night Light off
ESC00093 Unable to engage
Chain Gun
ESC00094 Unable to engage
Canister Cannon
ESC00095 Unable to engage
Scarab Cannon
ESC00096 Unable to engage
Plasma Cannon
ESC00097 Unable to engage
Palermo Invader
ESC00098 Unable to engage
Heat-seeker
ESC00099 Unable to engage
Cluster Missile
ESC00100 Unable to engage
Cluster Bomb
ESC00101 Unable to engage
Orion Penetrator
ESC00102 Unable to engage
Sun-drop
ESC00103 Unable to engage
Night Light
ESZ00104 Com to Hawk One
Operation consummated
Come on home
ESZ00105 Mission successful
Hawk One
Mother bird is smiling
ESZ00106 Objectives met Hawk One
Come on back to the nest
ESZ00107 Mission aborted
Hawk One
ESZ00108 Mission is terminated
ESZ00109 Mission terminated
Hawk One
ESZ00110 End